Sichuan University · Electronic Information · Class of 2029

Left Jun

Game Project Management × AI-Assisted Production

A Communication Engineering undergraduate at Sichuan University with hands-on game development, team coordination, and AI workflow experience across independent games, cross-university game jams, user research, and product release.

Game Project ManagementAI WorkflowsGameplay DevelopmentIndependent Games
Game ProjectElegy of AsherahA 72-hour Tencent University Game Extreme Development Competition team project: a 2D platformer and resource-management game built around spirit energy, underground safe time, shortcut construction, and multi-ending settlement.
Team LeadMain ProgrammerGameplay DesignerUnity
Game ProjectElegy of Asherah
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How I Work

From Idea to Playable Build

Gameplay Systems

Organize character control, state switching, resource loops, enemy interaction, UI feedback, scoring, and settlement around a clear design goal with tunable parameters.

Engineering and Delivery

Split requirements into modular work, use Git and AI coding tools for implementation, debugging, documentation, and demos, and keep scope deliverable in short projects.

Cross-domain Practice

Turn web product, STM32, PCB, wireless communication, and integration experience into a broader understanding of input, state, feedback, and reliability.

Tools I use

Tech Stack