Next validation

Development Plans

Version plans, playtest feedback, risks, and the next validation goals for projects still in progress.

3 project threads3 retrospectives · 2 plans2 complete loops · Showing 2

Project thread

Elegy of Asherah

Team LeadMain ProgrammerGameplay Designer
Duration
72 hours
Team
5 people
Tools
Unity / C#

Completed time-limited platforming, resource collection, shortcut construction, spirit-energy settlement, and three endings.

Development plan

Elegy of Asherah Development Plan

A follow-up plan for Elegy of Asherah based on feedback from the May 16 Shuguang Youji offline playtest, focused on onboarding and system feedback.

Current JudgmentNear-Term PrioritiesVersion Split

Project thread

Emotion Mask

Solo DeveloperDesignerProgrammer
Duration
48-hour prototype, ongoing development
Team
Solo
Tools
Unity / C#

9.4 TapTap rating and nearly 100 in-person plays; both the Steam main game and standalone demo have been submitted for review.

Development plan

Emotion Mask Development Plan

A follow-up update plan for Emotion Mask based on feedback from the May 16 Shuguang Youji offline playtest.

Current JudgmentNear-Term PrioritiesVersion Split